There is a password system, but if you want to get through the final stage and beat Dracula you better be a veteran player. They will join you after you beat them or the boss where they reside. Against most bosses, the lightning magic is usually your most reliable source of fast damage. They should fly harmlessly above you. If you got the Cross as Trevor, heave it at him as often as possible.
The two paths converge in the main hall of the castle. Grant is nowhere to be seen, and nobody fills his gameplay role. When that meter is exhausted, the boss you are fighting will be defeated. Switch to Grant and squeeze underneath one of the right platforms. Just drop down through the first gap, then head left through the door to the next block.
Proceed quickly to the right over more disintegrating platforms. Don't stand on the disintegrating blocks too long! Keep moving left and go up the stairs to continue. There is a 1-Up in the lower wall of this area. Wait for the second bone pillar to fire, then ascend the stairs past its line of fire. Sypha can as well with well timed uses of her ice spell to freeze enemies and use them as platforms.
Do not, for any reason, transform into Grant while under the spiked ceiling. Continue upwards to the next screen. You can use this to your advantage to avoid getting thrown off of ledges. If you took Sypha's ice in the previous block, you can make short work of it by freezing him and then bashing him with her Sypha's staff. Climb up both sets of stairs to finish the shaft. This allows you access to the lower platform. You can find meat hidden there.
Other than Japanese version, there will also be new enemies which act differently. The skeleton on the upper platform can be killed with holy water, or you can wait until it moves away, then drop down and whip it once. Then start moving back, jumping forward just before crossing the center of the platform. During the wait for the platforms to land, you can still fall into the that formed from the platforms flying around, thus dying and having to fight Dracula all over again. Here is a map of each path, and a rating of its difficulty when compared to others. Start by taking down both spear soliders, then start running.
When it reaches the edge of the screen, it will return in the opposite direction. Note that Trevor and his spirit ally can hold different subweapons at the same time Trevor can have holy water and Grant can have the axe, for instance. If you wait too long, you'll get hit! The player has now more control over the character, and the atmosphere is more scary than ever. Make sure you soldered to the right side of the resistor. To make things worse, most of these platforms will disintegrate as you stand on them too long. When the next bone pillar appears, be prepared to whip all three fireballs it shoots, then close in and take it down. There are four varieties of this enemy in Symphony of the Night: red, yellow, green, and white.
There aren't many of these to be found. Suddenly, thunder roars out of the Morbid Mountains and into the village of Warakiya. Without a boomerang, the limited amount of jumping room may give you headaches with these bats. If you hurry, you can avoid drowning, trap the Bone Dragon king and finish the level. Each route contains total of nine stages ten if the player takes the optional second stage. Always make sure the red skeletons are out of your way before making any big movements! Climb up the stairs to enter the next screen. Despite the war on Dracula coming to an end in Castlevania Season 2, the greater war against evil continues, and Season 3 is already in the works.
You will be brought to the name input screen, and then to the password screen. Next up are some more disintegrating platforms. Belmond in Japan , ancestor of the original game's Simon Belmont. When you see the third pillar flash, climb into its line of fire and then quickly back down again. Afterward, go to your left.