You can pick up bushes with A; some of them might hide rupees. Head up along the right side, then right two screens, up a screen, and left two screens. Head right and there are some soldiers in green armor with small swords patrolling the hall. You'll want to try to save those pots in case you need them after fighting the next soldier. Secret Rupees come in three different denominations: 100 rupees, 30 rupees, and 10 rupees. At the end of the Secret Passage, Link will pull a lever on the right side of the room, opening the door that leads to the Sanctuary.
There are at least three and they act as shortcuts to the far corners of the Overworld. Zelda is being held prisoner by a wizard named Agahnim, who has taken the castle by force. At the end of the path is a bush with a stone border around it. Below is another pot, this one containing a heart, and there is another soldier here. You can wait until it's near the edge, then jump off the ledge and land behind it and hit it with your sword, knocking it into the bottomless pit! The closest opening from the beginning of the game is found two screens to the right, but you need the Power Bracelet in order to push the leftmost rock.
East from the first jail cell you see a cell containing Princess Zelda! To avoid the green soldiers here, go up the stairs you see and down the narrow path to another set of stairs to the left. Lift and throw the pots by the bed by pressing A for hearts, though you don't need them at the moment. Agahnim plans to break the legendary seal of the seven wise men, which will spread untold evil across the land. Follow the path until you get to the jail. Move around the top just right of the entrance to the cave here and you'll go up to the next screen. You know it's about to spin it when it stops moving for a second, so don't get close if it stops for very long. Head up along the right side, then right two screens, up a screen, and left two screens.
Kill it to get a key, then open the chest for the boomerang! Go through the door to the right. It also made me realize that Link and Zelda might've used this passage when they were escaping from the castle which could explain the memory location near the stable. The two will travel through a series of rooms that are unlit, but Link can use his to light up a series of torches. Wake Up Your uncle awakens you to say he'll be back by morning, with an order not to leave the house. Now to find the secret passage Zelda spoke of. If you lose hearts while fighting it, get some from the pots in the cell. The lamp lights up dark rooms automatically.
Now leave this small room. If you do, you lose a heart or less and reappear somewhere on the screen. Location: One screen northeast of. Your strategy is to run in close and hit it, then run away fast before it spins its ball and chain. Continue right and you see a chest with a blue rupee inside that's worth 5 , unless you didn't get the lamp in your house, in which case the chest will hold the lamp.
Follow the carpet to a door in the north wall, fighting the green soldier on the way. You see a blue soldier with a big sword; kill it and it drops a small key; pick it up. To your right there is a large, white boulder that you cannot lift. Be brave and step into the hole. Continue west until you see some stairs going down; go down them. She knows a secret path out of the castle, but you need to get to the first floor first.
There are statues all around and a blue soldier. There are two soldiers here, and two pots. In here, you must defeat the green soldier for the doors to open, so do it. Kill it and follow the path to the next screen. Press X to view it.
Be sure to lift the pots for a couple of small magic jars. Link can return to the Secret Passage late in the game by falling down a secret grave within the. Location: One screen southeast of. This page shows the location of the Secret Rupee Locations in the First Quest, as well as the Secret Rupee Locations for the Second Quest further down. Your sword will bounce off of his if you aren't in a good position to hit him.
Once you open one entrance, all of them will be open. Go east from the soldier along a path on the inside of the moat. . Secret passages There are secret passages that link to each other and lead to different areas of the Overworld. She asks if you understand, and if you want her to repeat what she said, say no.
I had that same problem. Press B to swing your sword at enemies. If you wait long enough, Zelda will contact you again to tell you of a secret passage somewhere near the castle. I am a prisoner in the dungeon of the castle. Hold B until your blade charges up, then let go and you'll spin the blade around you in a circle, hurting whatever enemy is close. First Quest Amount: 100 rupees.